Triggered – A triggered mine releases a steady stream of fear-inducing gas as long as an Attacker is within range. However, it is also dangerous, because as soon as an Attacker steps into its radius, it will trigger. However, a deactivated mine cannot release the fear gas, so it’s not an immediate threat.Īctivated – In this state, the inner workings of the mine are exposed, and it can be easily destroyed by bullets and other damage sources. A deactivated mine is bulletproof and therefore difficult for Attackers to remove, as they must spend utility – either explosives or EMPs – to destroy or disable them. Once Fenrir has placed a mine, it can exist in one of three states:ĭeactivated – This is the default state of the mine when it is deployed. But simply deploying them isn’t enough to make them effective Fenrir’s mines have to be activated and triggered to start affecting his adversaries. His loadout includes a choice of the MP7 submachine gun or the SASG-12 shotgun for his primary weapon, as well as the Bailiff 410 revolver as his secondary and either a bulletproof camera or barbed wire.įenrir begins each round with a full complement of his Dread Mines, which he can strategically deploy by throwing them and sticking them to any surface. Fenrir is the new Operator joining the game, and Ubisoft has detailed her below.įenrir is a Swedish Operator who will be joining the roster of Rainbow Six Siege defenders as part of the Redhammer squad, the explosive unit led by Thermite.
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